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New Business of Film episode - negotiating talent contracts with Danny Webber!
Posted by Michal, motionVFX Team
April 18, 2015, at 2:29 AM

Making indie films can be very satisfying, but if you want to take it to a higher level you will need to hire a crew and professional actors. The new Business of Film episode is now available and in this podcast you will hear Danny Webber who is an entertainment attorney and has an indeep knowledge about negotiating talent contracts. As expected there’s a lot to cover and Jesse of Craft Truck and Danny discuss such things as union issues, working talent accross jurisdictions, back-end, profit negotiations and much more. As always in the series many interesting and useful topics, so don't miss this episode, especially if you have plans to work on bigger filmmaking projects. 



To download the file in MP3 format, click here.


NAB discussion panel - the state of the industry and the anatomy of an edit!
Posted by Michal, motionVFX Team
April 18, 2015, at 12:55 AM

Pro Video Coalition guys took center stage during Teradek’s live broadcast at NAB to talk about the state of the film industry and to talk about the anatomy of an edit - you can watch the videos with these discussion panels below. NAB is a great place to talk about this kind of stuff and a great place to exchange opinions and share useful knowledge, so as expected the conversation is engaging and interesting. In the videos Pro Video Coalition contributors discuss some of the trends and tools they’ve seen in the industry, so you can hear thoughts on 4K, drones and on other useful filmmaking hardware. You will also hear a discussion on the production process and how it looks like from the perspective of an editor.



Before the panel Kevin P. McAuliffe said:

“I’m looking forward to talking through what I do as an editor on a project, I’ll also explain what challenges I face, not just in the editorial process but in the entire production process and will then discuss how other professionals deal with similar challenges in similar and different environments.”


NAB 2015 - Definition Magazine publishes free digital dailies filled with news & info!
Posted by Michal, motionVFX Team
April 16, 2015, at 2:29 AM

If you don't have the time to follow all NAB news, Definition Magazine has something for you. Traditionally the magazine is publishing digital dailies and already two issues got released. In the first daily you will read some info on Blackmagic Design's URSA Mini camera (prices start at $2,995), on the new ARRI ALEXA (SXT), on the update to Final Cut Pro X and Apple Motion, on new Canon's products including the C300 MKII camera, and there are also many interesting articles - for example the one on working with RED cameras while making the movies "Elysium" and "CHAPPiE". In the second daily you will read much more on new gear and accessories - including the Aerigon - claimed to be the world’s first serially manufactured, sixarmed professional cinema drone built for use with Hollywood-standard cameras and lenses. 

The first issue can be read online and the second is available in PDF format: 


Practical effects vs CGI - special effects you won't believe weren't CGI!
Posted by Michal, motionVFX Team
April 16, 2015, at 1:31 AM

In the video below Special Effects Character Creator Tom Woodruff Jr. and Special Effects Makeup Character Creator Alec Gillis discuss practical effects and they explain why sometimes such effects might look much better than CGI. They explore this topic by discovering secrets of practical special effects used in such films as "Starship Troopers", "Alien 3" and many more. Actually they both had the opportunity to work on the "Aliens" series which is full of practical effects and to make things even better, in 1988 they founded a company called Amalgamated Dynamics that is specialized in animatronics and prosthetic make-up. The company ran a successful Kickstarter campaign (more than 3,000 backers pledged $384,181 to help bring this project to life) to fund their independent horror film titled Harbinger Down that will feature exclusively practical creature effects. 


And here's the trailer for Harbinger Down - amazing if you consider the budget they were working with!


"Alec Gillis's HARBINGER DOWN, starring Lance Henriksen, is the all Practical Effects (PFX) creature film the fans have asked for. Funded through Kickstarter and Dark Dunes Productions, Alec Gillis and Tom Woodruff Jr. of StudioADI present an alternative to big studio CGI-driven genre films. Please help us spread the word. Let the revolution begin.


For those of you just hearing about HARBINGER DOWN...we are a fan-funded film paying homage to the two great films of the Golden Era of sci-fi/horror: THE THING and ALIEN. We make no bones about our love for those films and our respect for the sub-genre they created. And like them, we will use ONLY PRACTICAL CREATURES. Digital will be used only as a support technique. Hope you'll hop on board as so many others have!"


DaVinci Resolve 12 announced - multi-cam editing, new interface and much more!
Posted by Michal, motionVFX Team
April 15, 2015, at 2:53 AM

Each year NAB is a great source of news and announcements and this year is no exception. DaVinci Resolve users should be happy to hear that Blackmagic Design revealed DaVinci Resolve 12 during their press conference and as expected it will be a major upgrade with over 80 new features for professional editing and color grading. What should we expect? A new modern interface, multi-cam editing, powerful new media management tools, an entirely new professional audio engine with support for VST/AU plug-ins, shot matching, 3D keyer, new 3D perspective tracker, enhanced curve editing and much more. In general it seems that you will be able to edit your videos in DaVinci from A to Z as the tool got even more powerful. If you are at NAB, you can see DaVinci Resolve 12 in action on the Blackmagic Design booth at #SL219.

"DaVinci Resolve 12 features a new, modern interface with a lighter overall color scheme and new fonts that help reduce eye strain and make it easier to work for long sessions. The new interface is scalable and has been designed to look great on high DPI monitors, such as retina displays. New top down navigation speeds up layout selections and also gives users more flexibility to customize their workspace. The new multi-camera editing feature of DaVinci Resolve 12 lets editors cut programs from multiple sources in real time. DaVinci Resolve 12 can synchronize camera angles based on timecode, audio waveforms, or in/out points. The source monitor displays a grid containing the camera angles and plays them all back in sync while the editor makes cuts to the audio and/or video.

In addition to multi-camera editing, DaVinci Resolve 12 also features several enhancements to the core editing tools. All trim modes, multi-slip, slide, ripple and roll have been extended and editors can now select multiple points for dynamic trimming and asymmetric trimming of clips, even if they’re on the same track. Timelines can be nested, edited together and expanded or collapsed in place to greatly simplify editing of large multi scene projects. New transition curves let editors create and edit custom curves for transition parameters and new on-screen controls let editors see and adjust motion paths directly in the timeline viewer."

The software also includes a new audio engine that offers higher sampling rates and better playback performance, also media management has been redesigned to accommodate editorial workflows. But the core grading and color correction tools have also been improved and the software now even supports remote rendering. 

The update to DaVinci Resolve 12 will be available in July for download from the Blackmagic Design website free of charge for all current DaVinci Resolve customers.



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