Contact
Welcome to mBlog
Technology
Behind the scenes of Mad Max Road Fury - DSLRs in big feature production
Posted by Andrzej, motionVFX Team
June 23, 2015, at 10:02 PM

The recently released movie ‘Mad Max: Road Fury’ is exceptional for a few of reasons. First of all, reviving a cult franchise is a difficult task, especially that it’s been 25 years since the original movie ‘Road Warrior’ has been released. Another interesting characteristic is quite extensive use of DSLRs in the making of this movie – a topic which the text at redrockmicro blog sheds some light on.

As we read, the DSLRs were used for the action scenes, but since the movie is so action-packed, they did play a significant role there. First of all, why DSLRs? The truth is quite trivial, if not painful – they were simply ‘semi-disposable stunt cameras', as the team was afraid to lose their workhorse cams in the process (and you’ll see in a BTS these were some serious stunts).

In the redrockmicro blog entry, the author takes a look at the BTS and provides some valuable insights onto what & how has been done. We learn that ‘they originally started with Olympus bodies (due to the in-body stabilizer), but they had a tendency to shut down on impact,overheat, and when they broke they lost the footage as well’ and later changed to a total of 10 5dMkII cams with 16-35mm EF lens.

Here the BTS footage, no commentary, but still really impressive:

In short here’s a list of gear accompanying DSLR has been spotted in the BTS:

  • RedRock Micro rigs – customized for each operator
  • No external recorders spotted (keep in mind it was 2012)
  • External displays by SmallHD and Marshall
  • HDMI goggles (similar to Zeiss Cinemizers)
  • Most likely vari-ND filters

And an interesting addition: 'on one of the camera lenses is what appears to be a gobo-style lens filter that would have footage looking like it was shot POV style through a cage or grate” that looked like this:


If you’d like to look at the full text – it’s available here. You may also want to have a look at the making of presentation, 26:30 in particular, on which the DSLR info was also based.

Source: http://redrockmicro.blogspot.com

DxO One - new camera add-on for iPhone and iPad
Posted by Andrzej, motionVFX Team
June 22, 2015, at 12:29 PM

Hearing the name ‘DxO Labs’, you’d probably think of imaging software or camera & lens ratings, but what now? They’ve announced their own camera (sort of)! DxO One is advertised as a DSLR quality camera, and that’s definitely not what you’d expect from a 100 gram device that fits in your palm:

Even though it can be used a standalone camera, it has been designed primarily as an expansion for you iPhone or iPad – DxO One is connected via (and held by) Lightning. Once connected, a dedicated app launches and voila – you got an enhanced camera on your iPhone/iPad.

Now a thing about the specs: according to dxo.com, DxO One features a 1’’ 20.2 MP sensor (same as in Sony’s RX 100 III) with aperture f/1.8 to f/11, shutter speed 15s to 1/8000s, ISO 100 to 51200, and allows you to shoot 1080p video at 30fps and 720p at 120fps.

Wait, ISO 51200? That’s because of DxO’s special ‘Super Raw’ files, as we read in William Brawley’s preview at imaging-resource.com:

In addition to capturing standard JPEG images as well as fully cross-compatible DNGs in normal "RAW" mode, the One's unique .DXO SuperRAW file format is created out of four individual RAW frames captured in quick succession. What's the purpose of this multi-shot RAW format? Enhanced noise reduction and high ISO performance.

And SuperRaw is why DxO One has been scored 85 in the DxO Mark Score (70 in Raw), which is actually higher than RX 100 III, which it shares sensors with.

DxO One will cost $599 with DxO software included in the pack, and become available in September 2015. If you’re interested in learning more about DxO One, head over to the official product page, we also recommend William Brawley’s text – it’s a really detailed analysis of the camera.

Source: http://www.dxo.comhttp://www.imaging-resource.com

Freefly Mimic - another leap in stabilizer technology!
Posted by Andrzej, motionVFX Team
June 20, 2015, at 3:39 PM

You might have already heard about Freefly Mimic before – it was presented at NAB earlier this year, but the info available back then was less specific, and posts written at that time were more of a presentation of its capabilities (most notably the text by Chase Jarvis who tested it). The recent CineGear gave another opportunity to look more closely at it, which you can read about in Jeff Lee’s article at abelcine.com.

A quick reminder first: Mimic by Freefly is an innovative way to operate your MoVi wirelessly – ‘With this new, intuitive MōVI Control method, there are no joysticks, knobs or wheels. Just tilt, pan or roll and the MōVI will follow’ – freeflysystems.com explains.

In the short video Jeff covers all the technical aspects of the Mimic:

What else do we know about Mimic? It’s available for preorder for $495, with a note it’s a ‘beta program’ and a statement ‘The MIMIC Beta Program is a beta product and not recommended for production use.’ The $495 also doesn’t get you a monitor or a video link, which are pretty much essential to take advantage of Mimic’s capabilities.

Jeff’s text also reveals some of Mimic’s operating modes:

Direct mode, which means the M10 will react to pan, tilt, and roll from the MIMIC. You can also isolate the roll axis, so only pan and tilt commands are sent through. The MIMIC can also have Majestic Roll or Majestic Roll and Tilt enabled, similar to the standard Majestic Modes.

Really cool stuff, but it makes you wonder what’s coming next. VR goggles instead of a manual controller? In the blog post by Chase Jarvis we get a hint that such a setup is actually out there already (though no official info released):

Imagine if you will another configuration I also was able to use in preparation for this launch… one where I was able to pilot the camera with a set of VR-like glasses. YES I’M DEAD SERIOUS. Just sitting there in my directors chair I was able to control the camera w being held by my operating counterpart simply by moving my head in space left, right, up and down in space. I could see exactly what the camera was seeing and was able to steer the camera with nearly flawless precision by simply looking at the feature in the scene I wanted to see. Anywhere I looked, the remote camera (held by my camera op counterpart) would track exactly to that framing. Wow. This truly is the future.

Source: http://blog.abelcine.comhttp://blog.chasejarvis.com

Sony A7R II will ship next month - 240fps at 1080p and great autofocus?
Posted by Michal, motionVFX Team
June 19, 2015, at 3:11 AM

Sony might not be in great shape and the company is struggling to improve its performance but in the case of digital cameras they know how to get the job done. This is why many filmmakers are quite excited about the upcoming release of the Sony A7R II. Time will tell if this camera will be another great product by the Japanese company, but meanwhile Andrew Reid of EOS HD did a nice summary of all the important news that emerged recently. And so we can expect to get 240fps at 1080p and a great autofocus - in the case of EF lenses it can be nearly as fast as on a Canon DSLR. The news comes from an interview with Sony's engineers and you can read the full version here.
 


In his blog post Andrew also wrote:

"They say that low light performance on the 42MP sensor and dynamic range is an improvement on the already impressive original A7R. Low light will still be better on the A7S once you get past ISO 6400 though. At insane ISOs the A7R II won’t hold a candle to the A7S but the question for the shooter is, how often do you need ISO 409,600? The answer for me is ‘not all the time’, but it’s a neat creative ability."

Of course take it with a grain of salt because we have to wait for the official release to confirm these specs, but it seems that the A7R will be a great addition to Sony's cameras portfolio and a nice option for indie filmmakers.

Source: http://www.eoshd.com

DJI introduces 'Matrice 100' drone and 'Guidance' collision avoidance system!
Posted by Andrzej, motionVFX Team
June 11, 2015, at 11:42 PM

The latest news from DJI show that the company continues to innovate and is trying to reach beyond hobby & filmmaking areas. Two latest additions to DJI’s offer are Matrice 100 drone – ‘a quadcopter for developers’ and collision avoidance system "Guidance".

Aside from improvements such as less weight, longer flight time, or more powerful rotors, there’s much more to Matrice 100 than just being a slightly better drone. It may not be as smooth-looking as other drones, but that is for a reason – you can add expansion bays to carry additional equipment, extra battery and the aforementioned Guidance system. What is more, DJI’s SDK will allow you to program and build apps controlling the drone’s behavior:

The promo video says a bit more about Matrice & Guidance:



Both Matrice 100 and Guidance are by no means cheap – the drone costs $3299 and the collision avoidance system costs $999. These may not cause you to rush to the store, but, along with DJI’s SDK we’re expecting to see lower tier drones with guidance-like systems and plenty of supporting apps help to make the drones more independent and versatile.

Source: http://www.dji.com

gallery


Contact
Copyright © 2013 MotionVFX. All rights reserved.